[progression] # Default: 1 # Range: 0 ~ 10 pointsPerLevel = 1 [items] spawnWithSkillsBook = true [maxLevels] # Default: 10 # Range: 1 ~ 100 strength = 10 # Default: 5 # Range: 1 ~ 100 power = 5 # Default: 5 # Range: 1 ~ 100 crit_power = 5 # Default: 2 # Range: 1 ~ 100 haste = 2 # Default: 10 # Range: 1 ~ 100 resistance = 10 # Default: 5 # Range: 1 ~ 100 fire_resistance = 5 # Default: 5 # Range: 1 ~ 100 projectile_resistance = 5 # Default: 5 # Range: 1 ~ 100 knockback_resistance = 5 # Default: 10 # Range: 1 ~ 100 agility = 10 # Default: 5 # Range: 1 ~ 100 leaping = 5 # Default: 10 # Range: 1 ~ 100 vitality = 10 # Default: 5 # Range: 1 ~ 100 regeneration = 5 # Default: 5 # Range: 1 ~ 100 health_boost = 5 # Default: 5 # Range: 1 ~ 100 cleanse = 5 # Default: 10 # Range: 1 ~ 100 luck = 10 # Default: 2 # Range: 1 ~ 100 looting = 2 # Default: 2 # Range: 1 ~ 100 fortune = 2 [scaling] # Default: 0.5 # Range: 0.0 ~ 20.0 strengthDamagePerLevel = 0.5 # Default: 1.0 # Range: 0.0 ~ 20.0 powerDamagePerLevel = 1.0 # Default: 0.1 # Range: 0.0 ~ 20.0 critPowerDamagePerLevel = 0.1 # Default: 2.0 # Range: 0.0 ~ 20.0 hasteBreakSpeedPerLevel = 2.0 # Default: 0.05 # Range: 0.0 ~ 1.0 resistancePerLevel = 0.05 # Default: 0.05 # Range: 0.0 ~ 1.0 fireResistancePerLevel = 0.05 # Default: 0.05 # Range: 0.0 ~ 1.0 projectileResistancePerLevel = 0.05 # Default: 0.05 # Range: 0.0 ~ 1.0 knockbackResistancePerLevel = 0.05 # Default: 0.1 # Range: 0.0 ~ 2.0 agilitySpeedPerLevel = 0.1 # Default: 0.2 # Range: 0.0 ~ 2.0 leapingBonusPerLevel = 0.2 # Default: 0.05 # Range: 0.0 ~ 2.0 regenHeartsPerSecondPerLevel = 0.05 # Default: 1.0 # Range: 0.0 ~ 10.0 vitalityHeartsPerLevel = 1.0 # Default: 0.01 # Range: 0.0 ~ 1.0 lifeLeachPerLevel = 0.01 # Default: 0.05 # Range: 0.0 ~ 1.0 cleanseReductionPerLevel = 0.05 # Default: 1.0 # Range: 0.0 ~ 10.0 luckPerLevel = 1.0 # Default: 0.02 # Range: 0.0 ~ 1.0 lootingExtraDropChancePerLevel = 0.02 # Default: 1 # Range: 0 ~ 10 fortuneBonusPerLevel = 1