#Whisper Config #Multipliers that affect the detection range and movement speed when the player is whispering. [whisper_configs] # Default: 0.5 # Range: 0.0 ~ 1.0 whisper_range_multiplier = 0.5 # Default: 0.8 # Range: 0.0 ~ 1.0 whisper_speed_multiplier = 0.8 #Mob Speed Boost Config #Enable or disable the mob speed boost when targeting speaking players [mob_speed_boost] mob_speed_boost_enabled = true #Misc Config #Multipliers that affect the detection range of voices in specific situations. [misc_config] # Default: 0.65 # Range: 0.0 ~ 1.0 thunder_range_multiplier = 0.65 # Default: 0.5 # Range: 0.0 ~ 1.0 sneaking_range_multiplier = 0.5 #Sculk Sensor Voice Detection Config #Configure sculk sensors to activate when players speak via voice chat #Enable: Toggle sculk sensor activation from voice #Threshold: Minimum audio level (dB) required to trigger sculk sensors (-127 to 0) #Range: Maximum distance (blocks) from player to activate sculk sensors #Frequency: Redstone signal strength output (1-15) [sculk_sensor_config] sculk_sensor_enabled = true # Default: -45.0 # Range: -127.0 ~ 0.0 sculk_sensor_threshold = -45.0 # Default: 16 # Range: 1 ~ 100 sculk_sensor_range = 16 # Default: 8 # Range: 1 ~ 15 sculk_sensor_frequency = 8 #Armor Effects Config #Define multipliers for mob detection range and speed when a player wears specific armor items. #Format: item_id=speedMultiplier,rangeMultiplier #Example: minecraft:diamond_helmet=0.5,0.5 [armor_effects] effects = ["minecraft:diamond_helmet=0.9,0.6", "minecraft:diamond_chestplate=1.0,0.7"] #Debugging Config [debugging] debug = false