[mobs] #Enable or disable Imp disable = false [imp] #Health for Imp # Default: 5.0 # Range: 2.5 ~ 1.7976931348623157E308 health = 5.0 #Damage for Imp # Default: 3.0 # Range: 1.5 ~ 1.7976931348623157E308 damage = 3.0 #Flying Speed for Imp # Default: 0.6 # Range: 0.5 ~ 1.7976931348623157E308 flying_speed = 0.6 [imp_clone] #Health for Imp Clone # Default: 2.5 # Range: 1.25 ~ 1.7976931348623157E308 health = 2.5 #Damage for Imp Clone # Default: 1.5 # Range: 0.75 ~ 1.7976931348623157E308 damage = 1.5 #Flying Speed for Imp Clone # Default: 0.6 # Range: 0.5 ~ 1.7976931348623157E308 flying_speed = 0.6 [gargoyle] #Health for Gargoyle # Default: 60.0 # Range: 30.0 ~ 1.7976931348623157E308 health = 60.0 #Damage for Gargoyle # Default: 6.0 # Range: 4.0 ~ 1.7976931348623157E308 damage = 6.0 #Attack Knockback for Gargoyle # Default: 1.2 # Range: 0.5 ~ 2.0 attack_knockback = 1.2 #Knockback Resistance for Gargoyle # Default: 1.0 # Range: 0.3 ~ 1.0 knockback_resistance = 1.0 [black_charro] #Health for Black Charro # Default: 350.0 # Range: 300.0 ~ 1.7976931348623157E308 health = 350.0 #Armor for Black Charro # Default: 0.0 # Range: 0.0 ~ 1.7976931348623157E308 armor = 0.0 #Damage for Black Charro # Default: 5.0 # Range: 3.0 ~ 1.7976931348623157E308 damage = 5.0 #Movement for Black Charro # Default: 0.35 # Range: 0.3 ~ 1.7976931348623157E308 movement = 0.35 #Knockback Resistance for Black Charro # Default: 0.5 # Range: 0.25 ~ 1.7976931348623157E308 knockback_resistance = 0.5 [condemned] #Health for Condemned Soul # Default: 12.0 # Range: 8.0 ~ 1.7976931348623157E308 health = 12.0 #Damage for Condemned Soul # Default: 2.0 # Range: 2.0 ~ 1.7976931348623157E308 damage = 2.0 [possessed_armor] #Health for Possessed Armor # Default: 30.0 # Range: 15.0 ~ 1.7976931348623157E308 health = 30.0 #Armor value for Possessed Armor # Default: 8.0 # Range: 4.0 ~ 1.7976931348623157E308 armor = 8.0 #Armor toughness for Possessed Armor # Default: 8.0 # Range: 4.0 ~ 1.7976931348623157E308 armor_toughness = 8.0 #Damage for Possessed Armor # Default: 2.0 # Range: 6.0 ~ 1.7976931348623157E308 damage = 6.0 #Attack Knockback for Possessed Armor # Default: 1.0 # Range: 0.4 ~ 1.7976931348623157E308 attack_knockback = 1.0 #Knockback Resistance for Possessed Armor # Default: 1.0 # Range: 0.4 ~ 1.7976931348623157E308 knockback_resistance = 1.0 [possessed_armor_archer] #Health for Possessed Armor Archer # Default: 30.0 # Range: 15.0 ~ 1.7976931348623157E308 health = 30.0 #Armor value for Possessed Armor Archer # Default: 8.0 # Range: 4.0 ~ 1.7976931348623157E308 armor = 8.0 #Armor toughness for Possessed Armor Archer # Default: 8.0 # Range: 4.0 ~ 1.7976931348623157E308 armor_toughness = 8.0 #Damage for Possessed Armor Archer # Default: 2.0 # Range: 6.0 ~ 1.7976931348623157E308 damage = 6.0 #Attack Knockback for Possessed Armor Archer # Default: 1.0 # Range: 0.4 ~ 1.7976931348623157E308 attack_knockback = 1.0 #Knockback Resistance for Possessed Armor Archer # Default: 1.0 # Range: 0.4 ~ 1.7976931348623157E308 knockback_resistance = 1.0 [possessed_armor_inquisitor] #Health for Possessed Armor Inquisitor # Default: 120.0 # Range: 120.0 ~ 1.7976931348623157E308 health = 120.0 #Armor value for Possessed Armor Inquisitor # Default: 12.0 # Range: 10.0 ~ 1.7976931348623157E308 armor = 12.0 #Armor toughness for Possessed Armor Inquisitor # Default: 12.0 # Range: 10.0 ~ 1.7976931348623157E308 armor_toughness = 12.0 #Damage for Possessed Armor Inquisitor # Default: 8.0 # Range: 6.0 ~ 1.7976931348623157E308 damage = 8.0 #Attack Knockback for Possessed Armor Inquisitor # Default: 1.0 # Range: 0.6 ~ 1.7976931348623157E308 attack_knockback = 1.0 #Knockback Resistance for Possessed Armor Inquisitor # Default: 1.0 # Range: 0.6 ~ 1.7976931348623157E308 knockback_resistance = 1.0 [alp] #Health for Alp # Default: 10.0 # Range: 10.0 ~ 1.7976931348623157E308 health = 10.0 [abaddon] #Health for Abaddon # Default: 45.0 # Range: 35.0 ~ 1.7976931348623157E308 health = 45.0 #Armor value for Abaddon # Default: 3.5 # Range: 3.5 ~ 1.7976931348623157E308 armor = 3.5 #Damage for Abaddon # Default: 6.5 # Range: 5.0 ~ 1.7976931348623157E308 damage = 6.5 [scorched_sentinel] #Health for Scorched Sentinel # Default: 35.0 # Range: 30.0 ~ 1.7976931348623157E308 health = 35.0 #Damage for Scorched Sentinel # Default: 6.0 # Range: 5.0 ~ 1.7976931348623157E308 damage = 6.0 [karakondjul] #Health for Karakondjul # Default: 50.0 # Range: 35.0 ~ 1.7976931348623157E308 health = 50.0 #Armor for Karakondjul # Default: 5.0 # Range: 2.5 ~ 1.7976931348623157E308 armor = 5.0 #Armor Toughness for Karakondjul # Default: 2.5 # Range: 1.5 ~ 1.7976931348623157E308 armor_toughness = 2.5 #Damage for Karakondjul # Default: 5.5 # Range: 5.0 ~ 1.7976931348623157E308 damage = 5.5 #Knockback Resistance for Karakondjul # Default: 0.3 # Range: 0.2 ~ 1.7976931348623157E308 knockback_resistance = 0.3 [lampad] #Health for Lampad # Default: 30.0 # Range: 35.0 ~ 1.7976931348623157E308 health = 35.0 #Armor for Lampad # Default: 2.0 # Range: 0.0 ~ 1.7976931348623157E308 armor = 2.0 #Damage for Lampad # Default: 6.0 # Range: 5.0 ~ 1.7976931348623157E308 damage = 6.0 [candle_keeper] #Health for Candle Keeper # Default: 80.0 # Range: 20.0 ~ 1.7976931348623157E308 health = 80.0 #Damage for Candle Keeper # Default: 6.0 # Range: 4.0 ~ 1.7976931348623157E308 damage = 6.0 [amarok] #Health for Amarok # Default: 100.0 # Range: 50.0 ~ 1.7976931348623157E308 health = 100.0 #Armor for Amarok # Default: 4.0 # Range: 2.0 ~ 6.0 armor = 4.0 #Damage for Amarok # Default: 8.0 # Range: 6.0 ~ 1.7976931348623157E308 damage = 8.0